commit 9892b242e6cf6ac89224a7b9620df624a6eee867
parent dd80dcc8133cd75b93a1118d113257abaef05536
Author: Natasha Kerensikova <natgh@instinctive.eu>
Date: Sun, 3 Dec 2023 09:30:55 +0000
Add day 3 reference and solution
Diffstat:
3 files changed, 142 insertions(+), 1 deletion(-)
diff --git a/.fossil-settings/ignore-glob b/.fossil-settings/ignore-glob
@@ -1,2 +1,2 @@
-.git
+git/
inputs/
diff --git a/day03.scm b/day03.scm
@@ -0,0 +1,131 @@
+; Copyright (c) 2023, Natacha Porté
+;
+; Permission to use, copy, modify, and distribute this software for any
+; purpose with or without fee is hereby granted, provided that the above
+; copyright notice and this permission notice appear in all copies.
+;
+; THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+; WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+; MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+; ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+; WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+; ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+; OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+
+(import (chicken io) (chicken string)
+ srfi-1)
+
+;; input data, as a list of strings
+(define grid (read-lines))
+
+;; derived sizes
+(define width (string-length (car grid)))
+(define height (length grid))
+(define (xy-valid? x y)
+ (and (< -1 x width) (< -1 y height)))
+
+;; grid accessors
+(define (grid-char x y)
+ (if (xy-valid? x y)
+ (string-ref (list-ref grid y) x)
+ #\nul))
+
+;; grid iterators
+(define (next-x x)
+ (if (>= x width) 0 (+ x 1)))
+(define (next-y y)
+ (if (>= y height) 0 (+ y 1)))
+(define (last? x y)
+ (and (= x (- width 1)) (= y (- height 1))))
+
+;; symbol check
+;; (in my input, symbols are "#$%&*+-./=@")
+(define (char-symbol? c)
+ (or (<= 35 (char->integer c) 45) (eqv? c #\/) (eqv? c #\=) (eqv? c #\@)))
+
+;;;;;;;;;;;;;;;;;
+;; First Puzzle
+
+;; list of (start-x end-x y value) for each part number
+(define number-position-list
+ (let loop ((acc '()) (start-x -1) (x 0) (y 0) (n 0))
+ (cond ((>= y height) acc)
+ ((>= x width)
+ (loop (if (>= start-x 0) (cons (list start-x x y n) acc) acc)
+ -1 0 (+ y 1) 0))
+ ((char-numeric? (grid-char x y))
+ (loop acc (if (>= start-x 0) start-x x) (+ x 1) y (+ (* n 10) (char->integer (grid-char x y)) -48)))
+ ((>= start-x 0)
+ (loop (cons (list start-x x y n) acc) -1 (+ x 1) y 0))
+ (else
+ (loop acc -1 (+ x 1) y 0)))))
+
+;; check whether a given horizontal range contains a symbol
+(define (contains-symbol? start-x end-x y)
+ (cond ((or (< y 0) (>= y height) (>= start-x end-x)) #f)
+ ((char-symbol? (grid-char start-x y)) #t)
+ (else (contains-symbol? (+ start-x 1) end-x y))))
+
+;; check whether a symbol exists near the given number position
+(define (is-part-position? pos)
+ (let ((start-x (car pos))
+ (end-x (cadr pos))
+ (y (caddr pos)))
+ (or (contains-symbol? (sub1 start-x) (add1 end-x) (sub1 y))
+ (contains-symbol? (sub1 start-x) (add1 end-x) (add1 y))
+ (contains-symbol? (sub1 start-x) start-x y)
+ (contains-symbol? end-x (add1 end-x) y))))
+
+;; extract part number from all numbers
+(define part-position-list (filter is-part-position? number-position-list))
+
+;; sum of all part numbers
+(define answer-1
+ (let loop ((position-list part-position-list) (acc 0))
+ (if (null? position-list)
+ acc
+ (let ((rest (cdr position-list))
+ (head (car position-list)))
+ (loop rest (+ acc (cadddr head)))))))
+(write-line (conc "First puzzle: " answer-1))
+
+;;;;;;;;;;;;;;;;;
+;; Second Puzzle
+
+;; is the given number-position adjacent to the given position
+(define (adjacent? pos x y)
+ (let ((start-x (car pos))
+ (end-x (cadr pos))
+ (pos-y (caddr pos)))
+ (and (<= (sub1 pos-y) y (add1 pos-y))
+ (<= (sub1 start-x) x end-x))))
+
+;; list of all part positions adjacent to the given position
+(define (adjacent-pos-list x y todo found)
+ (if (null? todo)
+ found
+ (adjacent-pos-list x y (cdr todo)
+ (if (adjacent? (car todo) x y)
+ (cons (car todo) found)
+ found))))
+
+;; list of all part numbers adjacent to the given position
+(define (adjacent-num-list x y)
+ (map cadddr (adjacent-pos-list x y part-position-list '())))
+
+;; compute the gear ratio
+(define (gear-ratio x y not-a-gear)
+ (if (eqv? (grid-char x y) #\*)
+ (let ((num-list (adjacent-num-list x y)))
+ (if (= (length num-list) 2)
+ (apply * num-list)
+ not-a-gear))
+ not-a-gear))
+
+;; iterate over the whole grid
+(define answer-2
+ (let loop ((x 0) (y 0) (acc 0))
+ (cond ((>= y height) acc)
+ ((>= x width) (loop 0 (add1 y) acc))
+ (else (loop (add1 x) y (+ acc (gear-ratio x y 0)))))))
+(write-line (conc "Second puzzle: " answer-2))
diff --git a/ref/day03.txt b/ref/day03.txt
@@ -0,0 +1,10 @@
+467..114..
+...*......
+..35..633.
+......#...
+617*......
+.....+.58.
+..592.....
+......755.
+...$.*....
+.664.598..