commit 5dd0ef4846250931d6f94f7b41b51dcc3339bb2a
parent 9e0f7b3273782117120dc94c7272982f1f0490fc
Author: Natasha Kerensikova <natacha@instinctive.eu>
Date: Fri, 27 Nov 2015 19:43:05 +0000
Add a dedicated background for the Pebble Time Round
Diffstat:
1 file changed, 41 insertions(+), 0 deletions(-)
diff --git a/src/classic-lite.c b/src/classic-lite.c
@@ -69,6 +69,7 @@ static GPath *hour_hand_path;
static GPath *minute_hand_path;
static GPoint center;
+#ifdef PBL_RECT
static void
point_at_angle(GRect *rect, int32_t angle, GPoint *output, int *horizontal) {
int32_t sin_value = sin_lookup(angle);
@@ -160,6 +161,46 @@ static void background_layer_draw(Layer *layer, GContext *ctx) {
graphics_draw_rect(ctx, rect);
#endif
}
+#else
+static void
+background_layer_draw(Layer *layer, GContext *ctx) {
+ const GRect bounds = layer_get_bounds(layer);
+ const GPoint center = grect_center_point(&bounds);
+ const int32_t radius = (bounds.size.w + bounds.size.h) / 4;
+ const int32_t angle_delta = TRIG_MAX_ANGLE / (6 * radius);
+ int32_t angle, x, y;
+ GRect rect;
+ GPoint pt1, pt2;
+ int i;
+
+ (void)layer;
+
+ graphics_context_set_stroke_color(ctx, minute_mark_color);
+ INSET_RECT(rect, bounds, 5);
+ for (i = 0; i < 60; i += 1) {
+ angle = TRIG_MAX_ANGLE * i / 60;
+ graphics_draw_arc(ctx, rect, GOvalScaleModeFillCircle,
+ angle - angle_delta, angle + angle_delta);
+ }
+
+ graphics_context_set_stroke_width(ctx, 3);
+ graphics_context_set_stroke_color(ctx, hour_mark_color);
+ for (i = 0; i < 12; i += 1) {
+ angle = TRIG_MAX_ANGLE * i / 12;
+ x = sin_lookup(angle);
+ y = -cos_lookup(angle);
+ pt1.x = center.x + (radius - 11) * x / TRIG_MAX_RATIO;
+ pt1.y = center.y + (radius - 11) * y / TRIG_MAX_RATIO;
+ pt2.x = center.x + (radius - 22) * x / TRIG_MAX_RATIO;
+ pt2.y = center.y + (radius - 22) * y / TRIG_MAX_RATIO;
+ graphics_draw_line(ctx, pt1, pt2);
+ }
+
+ graphics_context_set_stroke_width(ctx, 1);
+ graphics_context_set_stroke_color(ctx, inner_rectangle_color);
+ graphics_draw_circle(ctx, center, radius - 35);
+}
+#endif
static void
hand_layer_draw(Layer *layer, GContext *ctx) {